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<div class="header">
  <div class="summary">
<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="#pub-static-attribs">Static Public Attributes</a> &#124;
<a href="classfabgl_1_1_bitmapped_display_controller-members.html">List of all members</a>  </div>
  <div class="headertitle"><div class="title">BitmappedDisplayController Class Reference<span class="mlabels"><span class="mlabel">abstract</span></span></div></div>
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<p>Represents the base abstract class for bitmapped display controllers.  
 <a href="classfabgl_1_1_bitmapped_display_controller.html#details">More...</a></p>

<p><code>#include &lt;<a class="el" href="displaycontroller_8h_source.html">displaycontroller.h</a>&gt;</code></p>
<div class="dynheader">
Inheritance diagram for BitmappedDisplayController:</div>
<div class="dyncontent">
<div class="center"><img src="classfabgl_1_1_bitmapped_display_controller__inherit__graph.png" border="0" usemap="#a_bitmapped_display_controller_inherit__map" alt="Inheritance graph"/></div>
<map name="a_bitmapped_display_controller_inherit__map" id="a_bitmapped_display_controller_inherit__map">
<area shape="rect" title="Represents the base abstract class for bitmapped display controllers." alt="" coords="5,80,189,107"/>
<area shape="rect" href="classfabgl_1_1_base_display_controller.html" title="Represents the base abstract class for all display controllers." alt="" coords="21,5,173,32"/>
</map>
<center><span class="legend">[<a target="top" href="graph_legend.html">legend</a>]</span></center></div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:a332051b311781945a020928d50825adc"><td class="memItemLeft" align="right" valign="top">virtual int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_base_display_controller_a332051b311781945a020928d50825adc.html#a332051b311781945a020928d50825adc">colorsCount</a> ()=0</td></tr>
<tr class="memdesc:a332051b311781945a020928d50825adc"><td class="mdescLeft">&#160;</td><td class="mdescRight">Determines number of colors this display can provide.  <a href="classfabgl_1_1_base_display_controller_a332051b311781945a020928d50825adc.html#a332051b311781945a020928d50825adc">More...</a><br /></td></tr>
<tr class="separator:a332051b311781945a020928d50825adc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2337a67770ebd18e0ced22ba40d79d24"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group___enumerations_gadb8147abda8588ce7306a700532148e1.html#gadb8147abda8588ce7306a700532148e1">DisplayControllerType</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_a2337a67770ebd18e0ced22ba40d79d24.html#a2337a67770ebd18e0ced22ba40d79d24">controllerType</a> ()</td></tr>
<tr class="memdesc:a2337a67770ebd18e0ced22ba40d79d24"><td class="mdescLeft">&#160;</td><td class="mdescRight">Determines the display controller type.  <a href="classfabgl_1_1_bitmapped_display_controller_a2337a67770ebd18e0ced22ba40d79d24.html#a2337a67770ebd18e0ced22ba40d79d24">More...</a><br /></td></tr>
<tr class="separator:a2337a67770ebd18e0ced22ba40d79d24"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abd0898e61591117a7b8dce2fa4b4c4d4"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_abd0898e61591117a7b8dce2fa4b4c4d4.html#abd0898e61591117a7b8dce2fa4b4c4d4">enableBackgroundPrimitiveExecution</a> (bool value)</td></tr>
<tr class="memdesc:abd0898e61591117a7b8dce2fa4b4c4d4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Enables or disables drawings inside vertical retracing time.  <a href="classfabgl_1_1_bitmapped_display_controller_abd0898e61591117a7b8dce2fa4b4c4d4.html#abd0898e61591117a7b8dce2fa4b4c4d4">More...</a><br /></td></tr>
<tr class="separator:abd0898e61591117a7b8dce2fa4b4c4d4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a1a03e74ed2fb8e2af22e7fd0454ae828"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_a1a03e74ed2fb8e2af22e7fd0454ae828.html#a1a03e74ed2fb8e2af22e7fd0454ae828">enableBackgroundPrimitiveTimeout</a> (bool value)</td></tr>
<tr class="memdesc:a1a03e74ed2fb8e2af22e7fd0454ae828"><td class="mdescLeft">&#160;</td><td class="mdescRight">Enables or disables execution time limitation inside vertical retracing interrupt.  <a href="classfabgl_1_1_bitmapped_display_controller_a1a03e74ed2fb8e2af22e7fd0454ae828.html#a1a03e74ed2fb8e2af22e7fd0454ae828">More...</a><br /></td></tr>
<tr class="separator:a1a03e74ed2fb8e2af22e7fd0454ae828"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0872427e4a351bb3590e8d00096e9cba"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_base_display_controller_a0872427e4a351bb3590e8d00096e9cba.html#a0872427e4a351bb3590e8d00096e9cba">getScreenHeight</a> ()</td></tr>
<tr class="memdesc:a0872427e4a351bb3590e8d00096e9cba"><td class="mdescLeft">&#160;</td><td class="mdescRight">Determines the screen height in pixels.  <a href="classfabgl_1_1_base_display_controller_a0872427e4a351bb3590e8d00096e9cba.html#a0872427e4a351bb3590e8d00096e9cba">More...</a><br /></td></tr>
<tr class="separator:a0872427e4a351bb3590e8d00096e9cba"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a749df909b39fd096bf6e2813f2f5324c"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_base_display_controller_a749df909b39fd096bf6e2813f2f5324c.html#a749df909b39fd096bf6e2813f2f5324c">getScreenWidth</a> ()</td></tr>
<tr class="memdesc:a749df909b39fd096bf6e2813f2f5324c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Determines the screen width in pixels.  <a href="classfabgl_1_1_base_display_controller_a749df909b39fd096bf6e2813f2f5324c.html#a749df909b39fd096bf6e2813f2f5324c">More...</a><br /></td></tr>
<tr class="separator:a749df909b39fd096bf6e2813f2f5324c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5308b6853d3778845649f08832e96535"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_base_display_controller_a5308b6853d3778845649f08832e96535.html#a5308b6853d3778845649f08832e96535">getViewPortHeight</a> ()</td></tr>
<tr class="memdesc:a5308b6853d3778845649f08832e96535"><td class="mdescLeft">&#160;</td><td class="mdescRight">Determines vertical size of the viewport.  <a href="classfabgl_1_1_base_display_controller_a5308b6853d3778845649f08832e96535.html#a5308b6853d3778845649f08832e96535">More...</a><br /></td></tr>
<tr class="separator:a5308b6853d3778845649f08832e96535"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a69dd55b31e9c284aeec6f2b91a8da525"><td class="memItemLeft" align="right" valign="top">int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_base_display_controller_a69dd55b31e9c284aeec6f2b91a8da525.html#a69dd55b31e9c284aeec6f2b91a8da525">getViewPortWidth</a> ()</td></tr>
<tr class="memdesc:a69dd55b31e9c284aeec6f2b91a8da525"><td class="mdescLeft">&#160;</td><td class="mdescRight">Determines horizontal size of the viewport.  <a href="classfabgl_1_1_base_display_controller_a69dd55b31e9c284aeec6f2b91a8da525.html#a69dd55b31e9c284aeec6f2b91a8da525">More...</a><br /></td></tr>
<tr class="separator:a69dd55b31e9c284aeec6f2b91a8da525"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a37da1545d5037b279fbb10c622121427"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_a37da1545d5037b279fbb10c622121427.html#a37da1545d5037b279fbb10c622121427">isDoubleBuffered</a> ()</td></tr>
<tr class="memdesc:a37da1545d5037b279fbb10c622121427"><td class="mdescLeft">&#160;</td><td class="mdescRight">Determines whether <a class="el" href="classfabgl_1_1_bitmapped_display_controller.html" title="Represents the base abstract class for bitmapped display controllers.">BitmappedDisplayController</a> is on double buffered mode.  <a href="classfabgl_1_1_bitmapped_display_controller_a37da1545d5037b279fbb10c622121427.html#a37da1545d5037b279fbb10c622121427">More...</a><br /></td></tr>
<tr class="separator:a37da1545d5037b279fbb10c622121427"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a15d6a17833353e05e7470e4c10824b98"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_a15d6a17833353e05e7470e4c10824b98.html#a15d6a17833353e05e7470e4c10824b98">isDoubleBufferedEnabled</a> ()</td></tr>
<tr class="memdesc:a15d6a17833353e05e7470e4c10824b98"><td class="mdescLeft">&#160;</td><td class="mdescRight">Determines whether <a class="el" href="classfabgl_1_1_bitmapped_display_controller.html" title="Represents the base abstract class for bitmapped display controllers.">BitmappedDisplayController</a> is on double buffered mode and it is actually enabled.  <a href="classfabgl_1_1_bitmapped_display_controller_a15d6a17833353e05e7470e4c10824b98.html#a15d6a17833353e05e7470e4c10824b98">More...</a><br /></td></tr>
<tr class="separator:a15d6a17833353e05e7470e4c10824b98"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:adc1527381cd987281396cd3d894b73b1"><td class="memItemLeft" align="right" valign="top">virtual <a class="el" href="group___enumerations_ga03403b592cc00776d70bc5ad6c177276.html#ga03403b592cc00776d70bc5ad6c177276">NativePixelFormat</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_adc1527381cd987281396cd3d894b73b1.html#adc1527381cd987281396cd3d894b73b1">nativePixelFormat</a> ()=0</td></tr>
<tr class="memdesc:adc1527381cd987281396cd3d894b73b1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Represents the native pixel format used by this display.  <a href="classfabgl_1_1_bitmapped_display_controller_adc1527381cd987281396cd3d894b73b1.html#adc1527381cd987281396cd3d894b73b1">More...</a><br /></td></tr>
<tr class="separator:adc1527381cd987281396cd3d894b73b1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a94887c6019244300620e71d52e61a554"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_a94887c6019244300620e71d52e61a554.html#a94887c6019244300620e71d52e61a554">processPrimitives</a> ()</td></tr>
<tr class="memdesc:a94887c6019244300620e71d52e61a554"><td class="mdescLeft">&#160;</td><td class="mdescRight">Draws immediately all primitives in the queue.  <a href="classfabgl_1_1_bitmapped_display_controller_a94887c6019244300620e71d52e61a554.html#a94887c6019244300620e71d52e61a554">More...</a><br /></td></tr>
<tr class="separator:a94887c6019244300620e71d52e61a554"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aeb689cfc2364a4d66e3ac3368146c70d"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_aeb689cfc2364a4d66e3ac3368146c70d.html#aeb689cfc2364a4d66e3ac3368146c70d">refreshSprites</a> ()</td></tr>
<tr class="memdesc:aeb689cfc2364a4d66e3ac3368146c70d"><td class="mdescLeft">&#160;</td><td class="mdescRight">Forces the sprites to be updated.  <a href="classfabgl_1_1_bitmapped_display_controller_aeb689cfc2364a4d66e3ac3368146c70d.html#aeb689cfc2364a4d66e3ac3368146c70d">More...</a><br /></td></tr>
<tr class="separator:aeb689cfc2364a4d66e3ac3368146c70d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad968eec19f2e3663a5431b96894636df"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_ad968eec19f2e3663a5431b96894636df.html#ad968eec19f2e3663a5431b96894636df">removeSprites</a> ()</td></tr>
<tr class="memdesc:ad968eec19f2e3663a5431b96894636df"><td class="mdescLeft">&#160;</td><td class="mdescRight">Empties the list of active sprites.  <a href="classfabgl_1_1_bitmapped_display_controller_ad968eec19f2e3663a5431b96894636df.html#ad968eec19f2e3663a5431b96894636df">More...</a><br /></td></tr>
<tr class="separator:ad968eec19f2e3663a5431b96894636df"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5e5288dfa4b4cdcb9380711da9fa1e65"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_a5e5288dfa4b4cdcb9380711da9fa1e65.html#a5e5288dfa4b4cdcb9380711da9fa1e65">resumeBackgroundPrimitiveExecution</a> ()=0</td></tr>
<tr class="memdesc:a5e5288dfa4b4cdcb9380711da9fa1e65"><td class="mdescLeft">&#160;</td><td class="mdescRight">Resumes drawings after <a class="el" href="classfabgl_1_1_bitmapped_display_controller_a5ccd64740850569f8c59d7c83c7590c4.html#a5ccd64740850569f8c59d7c83c7590c4" title="Suspends drawings.">suspendBackgroundPrimitiveExecution()</a>.  <a href="classfabgl_1_1_bitmapped_display_controller_a5e5288dfa4b4cdcb9380711da9fa1e65.html#a5e5288dfa4b4cdcb9380711da9fa1e65">More...</a><br /></td></tr>
<tr class="separator:a5e5288dfa4b4cdcb9380711da9fa1e65"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a94fd39f8c9245ed51545f9dd6ce7f6ee"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_a94fd39f8c9245ed51545f9dd6ce7f6ee.html#a94fd39f8c9245ed51545f9dd6ce7f6ee">setMouseCursor</a> (<a class="el" href="structfabgl_1_1_cursor.html">Cursor</a> *cursor)</td></tr>
<tr class="memdesc:a94fd39f8c9245ed51545f9dd6ce7f6ee"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets mouse cursor and make it visible.  <a href="classfabgl_1_1_bitmapped_display_controller_a94fd39f8c9245ed51545f9dd6ce7f6ee.html#a94fd39f8c9245ed51545f9dd6ce7f6ee">More...</a><br /></td></tr>
<tr class="separator:a94fd39f8c9245ed51545f9dd6ce7f6ee"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a43a95ed39cce3e065407d1e7a30b2f4f"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_a43a95ed39cce3e065407d1e7a30b2f4f.html#a43a95ed39cce3e065407d1e7a30b2f4f">setMouseCursor</a> (<a class="el" href="group___enumerations_gab91da6221ce0fc3b24f077fb4b775b2c.html#gab91da6221ce0fc3b24f077fb4b775b2c">CursorName</a> cursorName)</td></tr>
<tr class="memdesc:a43a95ed39cce3e065407d1e7a30b2f4f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets mouse cursor from a set of predefined cursors.  <a href="classfabgl_1_1_bitmapped_display_controller_a43a95ed39cce3e065407d1e7a30b2f4f.html#a43a95ed39cce3e065407d1e7a30b2f4f">More...</a><br /></td></tr>
<tr class="separator:a43a95ed39cce3e065407d1e7a30b2f4f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae0897f2355f7462b5ab003083418e3b4"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_ae0897f2355f7462b5ab003083418e3b4.html#ae0897f2355f7462b5ab003083418e3b4">setMouseCursorPos</a> (int <a class="el" href="fabutils_8h_aa6aba27bc1a89db9e350b50bbf881f57.html#aa6aba27bc1a89db9e350b50bbf881f57">X</a>, int <a class="el" href="fabutils_8h_abe4637362df8e341470401813999dd17.html#abe4637362df8e341470401813999dd17">Y</a>)</td></tr>
<tr class="memdesc:ae0897f2355f7462b5ab003083418e3b4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets mouse cursor position.  <a href="classfabgl_1_1_bitmapped_display_controller_ae0897f2355f7462b5ab003083418e3b4.html#ae0897f2355f7462b5ab003083418e3b4">More...</a><br /></td></tr>
<tr class="separator:ae0897f2355f7462b5ab003083418e3b4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a75ba732cc6ae90f53757b588f6c75d7e"><td class="memTemplParams" colspan="2">template&lt;typename T &gt; </td></tr>
<tr class="memitem:a75ba732cc6ae90f53757b588f6c75d7e"><td class="memTemplItemLeft" align="right" valign="top">void&#160;</td><td class="memTemplItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_a75ba732cc6ae90f53757b588f6c75d7e.html#a75ba732cc6ae90f53757b588f6c75d7e">setSprites</a> (T *sprites, int count)</td></tr>
<tr class="memdesc:a75ba732cc6ae90f53757b588f6c75d7e"><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets the list of active sprites.  <a href="classfabgl_1_1_bitmapped_display_controller_a75ba732cc6ae90f53757b588f6c75d7e.html#a75ba732cc6ae90f53757b588f6c75d7e">More...</a><br /></td></tr>
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<tr class="memitem:a5ccd64740850569f8c59d7c83c7590c4"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_a5ccd64740850569f8c59d7c83c7590c4.html#a5ccd64740850569f8c59d7c83c7590c4">suspendBackgroundPrimitiveExecution</a> ()=0</td></tr>
<tr class="memdesc:a5ccd64740850569f8c59d7c83c7590c4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Suspends drawings.  <a href="classfabgl_1_1_bitmapped_display_controller_a5ccd64740850569f8c59d7c83c7590c4.html#a5ccd64740850569f8c59d7c83c7590c4">More...</a><br /></td></tr>
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<tr class="memitem:abcd394fa7a4ba17d39e8086ae358d751"><td class="memItemLeft" align="right" valign="top">virtual bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_abcd394fa7a4ba17d39e8086ae358d751.html#abcd394fa7a4ba17d39e8086ae358d751">suspendDoubleBuffering</a> (bool value)</td></tr>
<tr class="memdesc:abcd394fa7a4ba17d39e8086ae358d751"><td class="mdescLeft">&#160;</td><td class="mdescRight">Suspends or resumes double buffering.  <a href="classfabgl_1_1_bitmapped_display_controller_abcd394fa7a4ba17d39e8086ae358d751.html#abcd394fa7a4ba17d39e8086ae358d751">More...</a><br /></td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-static-attribs" name="pub-static-attribs"></a>
Static Public Attributes</h2></td></tr>
<tr class="memitem:a6b94fdf3692083a41291eec4920c62d2"><td class="memItemLeft" align="right" valign="top">static int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classfabgl_1_1_bitmapped_display_controller_a6b94fdf3692083a41291eec4920c62d2.html#a6b94fdf3692083a41291eec4920c62d2">queueSize</a> = 1024</td></tr>
<tr class="memdesc:a6b94fdf3692083a41291eec4920c62d2"><td class="mdescLeft">&#160;</td><td class="mdescRight"><a class="el" href="structfabgl_1_1_size.html" title="Represents a bidimensional size.">Size</a> of display controller primitives queue.  <a href="classfabgl_1_1_bitmapped_display_controller_a6b94fdf3692083a41291eec4920c62d2.html#a6b94fdf3692083a41291eec4920c62d2">More...</a><br /></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p >Represents the base abstract class for bitmapped display controllers. </p>
<dl class="section examples"><dt>Examples</dt><dd><a class="el" href="_v_g_a_2_ansi_terminal_2_ansi_terminal_8ino-example.html#_a0">VGA/AnsiTerminal/AnsiTerminal.ino</a>.</dd>
</dl>

<p class="definition">Definition at line <a class="el" href="displaycontroller_8h_source.html#l00751">751</a> of file <a class="el" href="displaycontroller_8h_source.html">displaycontroller.h</a>.</p>
</div><hr/>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="displaycontroller_8h_source.html">displaycontroller.h</a></li>
<li><a class="el" href="displaycontroller_8cpp_source.html">displaycontroller.cpp</a></li>
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